Panda3D Box Creation with Collision Detection

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Code introduction


This code defines a function that creates a randomly sized box in Panda3D and sets up collision detection. When the box collides with other objects, it prints out collision information.


Technology Stack : Panda3D

Code Type : The type of code

Code Difficulty :


                
                    
def create_random_box(name, size=(1, 1, 1)):
    from panda3d.core import CollisionNode, CollisionHandlerQueue, GeomNode
    from panda3d.geom import Box
    from panda3d.task import Task

    def create_box(root, name, size):
        box = Box(size[0], size[1], size[2])
        box_node = GeomNode('box_geom')
        box_node.addGeom(box)
        box_collision = CollisionNode('box_collision')
        box_collision.addSolid(box)
        root.attachNewNode(box_collision)
        box_collision.setIntoCollideMask(1)
        box_collision.setFromCollideMask(1)
        box_collision.addIntoCollideMask(1)
        box_collision.setCategoryBit(1, 1)
        box_collision.set碰撞处理函数(create_box_collision_handler)
        root.task.addTask(create_box_collision_handler)

    def create_box_collision_handler(root, event):
        if event.getIntoNode().getName() == name:
            print(f"Collision detected with {name} at position {event.getSurfacePoint(root)}")

    root = render
    create_box(root, name, size)                
              
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