Code introduction
This code defines a custom Python function based on SQLAlchemy that can generate a random table, add random data to it, and retrieve a random record. It first defines the structure of a random table, then creates an in-memory database and a session, adds random data to the table, and finally queries and returns a random record.
Technology Stack : The package and technology stack used in this code include SQLAlchemy, Python's standard library for database operations, specifically designed for SQL databases.
Code Type : The type of code
Code Difficulty : Advanced
from sqlalchemy import create_engine, Column, Integer, String
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker
import random
def generate_random_table():
Base = declarative_base()
table_name = f"random_table_{random.randint(1000, 9999)}"
class RandomTable(Base):
__tablename__ = table_name
id = Column(Integer, primary_key=True)
name = Column(String)
age = Column(Integer)
return RandomTable
def add_random_data_to_table(RandomTable):
engine = create_engine('sqlite:///:memory:')
Base.metadata.create_all(engine)
Session = sessionmaker(bind=engine)
session = Session()
# Adding random data
for _ in range(random.randint(5, 10)):
new_record = RandomTable(name=f"Name_{random.randint(1, 100)}", age=random.randint(18, 65))
session.add(new_record)
session.commit()
session.close()
return engine.url, table_name
def get_random_record(RandomTable, engine_url, table_name):
Session = sessionmaker(bind=create_engine(engine_url))
session = Session()
# Querying a random record
random_record = session.query(RandomTable).order_by(random.random()).first()
session.close()
return random_record