Godot Engine Color Generation with Random Values

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Code introduction


This function uses a third-party library from the Godot engine to generate a random color. It first imports the random library to generate random numbers, then gets the singleton Color object from the godot library, and finally creates a new color instance with randomly generated color values.


Technology Stack : Godot engine, random library

Code Type : Godot script

Code Difficulty : Intermediate


                
                    
def generate_random_color():
    import random
    from godot importGodot

    def get_random_color():
        return (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255), 255)

    return Godot.get_singleton("Color").from_rgba(*get_random_color())