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This function uses a third-party library from the Godot engine to generate a random color. It first imports the random library to generate random numbers, then gets the singleton Color object from the godot library, and finally creates a new color instance with randomly generated color values.
Technology Stack : Godot engine, random library
Code Type : Godot script
Code Difficulty : Intermediate
def generate_random_color():
import random
from godot importGodot
def get_random_color():
return (random.randint(0, 255), random.randint(0, 255), random.randint(0, 255), 255)
return Godot.get_singleton("Color").from_rgba(*get_random_color())