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This function takes a Panda3D node object as an argument and randomly alters its position and rotation, causing it to move randomly in 3D space.
Technology Stack : Panda3D, panda3d.core, panda3d.physics
Code Type : Function
Code Difficulty : Intermediate
def randomizeTransform(node):
import random
import panda3d.core as pd
import panda3d.physics as pdphy
# Get the current transformation matrix of the node
transform = node.getTransform()
# Randomly perturb the translation and rotation components of the matrix
transform.setTranslation(transform.getTranslation() + pd.Vec3(random.uniform(-1, 1), random.uniform(-1, 1), random.uniform(-1, 1)))
transform.setHpr(transform.getHpr() + pd.Vec3(random.uniform(-10, 10), random.uniform(-10, 10), random.uniform(-10, 10)))
# Apply the new transformation matrix to the node
node.setTransform(transform)