Randomize 3D Node Transformation in Panda3D

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Code introduction


This function takes a Panda3D node object as an argument and randomly alters its position and rotation, causing it to move randomly in 3D space.


Technology Stack : Panda3D, panda3d.core, panda3d.physics

Code Type : Function

Code Difficulty : Intermediate


                
                    
def randomizeTransform(node):
    import random
    import panda3d.core as pd
    import panda3d.physics as pdphy

    # Get the current transformation matrix of the node
    transform = node.getTransform()

    # Randomly perturb the translation and rotation components of the matrix
    transform.setTranslation(transform.getTranslation() + pd.Vec3(random.uniform(-1, 1), random.uniform(-1, 1), random.uniform(-1, 1)))
    transform.setHpr(transform.getHpr() + pd.Vec3(random.uniform(-10, 10), random.uniform(-10, 10), random.uniform(-10, 10)))

    # Apply the new transformation matrix to the node
    node.setTransform(transform)