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This function generates a random color using Godot's Color class and applies it to a new Sprite node. The function accepts three parameters r, g, b representing RGB color values, but these parameters are not actually used, and a random color is generated instead.
Technology Stack : Godot, Python
Code Type : Godot game development
Code Difficulty : Intermediate
def randomize_color(r, g, b):
import random
import godot
# Generate a random color within the RGB range
new_r = random.randint(0, 255)
new_g = random.randint(0, 255)
new_b = random.randint(0, 255)
# Create a new Color instance in Godot
new_color = godot.Color(new_r, new_g, new_b)
# Apply the new color to a Godot Sprite node
sprite = godot.Sprite.new()
sprite.set_color(new_color)
return sprite